How to open the radar in CS2
The radar is on by default in CS2 - top-left of the HUD. Here's how to find it, what to do if it disappeared, and where the built-in minimap stops.
Last updated: 2026-06-02
The radar in CS2 is on by default. It lives in the top-left corner of the HUD and refreshes continuously while you play. If you can't see it, it's almost always a HUD setting or a display mode issue - not something you have to enable.
The default - it's already on
Launch CS2, join a server, and the radar is in the top-left. No setting to flip, no command to type. The dot in the middle is you; the coloured dots are teammates; recently-spotted enemies appear briefly when a teammate sees them.
If the radar is missing
Three things to check, in order:
- HUD visibility. Press
~to open the console and typecl_drawhud 1. If you (or a config you imported) had setcl_drawhud 0, the whole HUD was hidden, radar included. - Radar size. The HUD radar can be scaled small enough to feel "gone".
Run
cl_hud_radar_scale 1.15to push it back to a normal size. Anything below0.8is hard to read. - Display mode. On some setups, switching between fullscreen and windowed mode can leave the HUD render-state stale until a map reload. Disconnect and reconnect to a server.
How to enable the developer console (if commands don't work)
Settings → Game → Enable Developer Console → Yes. The default key is ~
(sometimes labelled ` below Escape). Open the console, paste a command, press
Enter.
How to make the radar more useful
Once it's open, the single highest-leverage change is turning off "always centered" so the whole map fits in view:
cl_radar_always_centered 0
cl_radar_scale 0.4 On smaller maps (Mirage, Inferno) this fits the entire layout on the radar at once. Full reference: CS2 radar settings and commands.
What the built-in radar shows you
- Your position (the centered dot, or wherever you are on the map if centering is off).
- Teammate positions.
- Enemies recently spotted by a teammate - they fade out a few seconds after the spot.
- The bomb dropping / pickup / planted state.
The radar does not show enemies you haven't seen recently. That's by design - it's part of the game's information rules. If you want a top-down view that shows every player continuously, that's a different category of tool. See what is a CS2 radar?